Rafael here.
I'm a developer focused on web technologies.
Also an avid enthusiast of music and games.
Projects
Galactic Chaos

Play | Source code | Development Notes #1
A (web-based) spaceship shooter game.
No game engine was used. Most of the code was written in raw TypeScript, leveraging web APIs such as Canvas, Audio, and Gamepad.
Notable features include an on-screen debugger and a playground.
solidjs was used to facilitate UI building for menus and the playground.
- typescript
- solidjs